How the ambient sound at Walt Disney World works

“An interview with the man who designed the ambient sound at Disney World, ensuring a constant experience rather than one that ends with the end of the ride. It was initially a little uneven, with sound changing volumes depending on where you stood, so they used algorithms to position 15,000 speakers around the park so that the levels would never change.”

I like the way there’s often running water or waterfalls between different soundscapes to act as a white-noise buffer. It’s subtle but incredibly effective. You almost never hear two contrasting soundscapes at once.

Sound design: provavelmente o melhor exemplo da história de que quando o trabalho é bem feito você não nota que ele existe. (junto com sysadmin?)

via O Maestro


:: Escrito por Cristiano Dias, dia 9 Nov 2009, 22:36, em Olha isso!.

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