How the ambient sound at Walt Disney World works
“An interview with the man who designed the ambient sound at Disney World, ensuring a constant experience rather than one that ends with the end of the ride. It was initially a little uneven, with sound changing volumes depending on where you stood, so they used algorithms to position 15,000 speakers around the park so that the levels would never change.”I like the way there’s often running water or waterfalls between different soundscapes to act as a white-noise buffer. It’s subtle but incredibly effective. You almost never hear two contrasting soundscapes at once.
via boingboing.net
Sound design: provavelmente o melhor exemplo da história de que quando o trabalho é bem feito você não nota que ele existe. (junto com sysadmin?)
via O Maestro